![]() It is perhaps the biggest game changer to the multiplayer experience, as you can use the Grappleshot to quickly swing around a map like the multi-level Recharge and surprise your enemies from above, or simply to pick up weapons from a distance. One piece of equipment you’ll definitely want to get your hands on is the brand-new Grappleshot, the grappling hook first teased in last year’s gameplay demo. And when they spawn, you’ll have to rush to snatch them up before the enemy team does. While you’ll be able to snatch up Drop Walls - new deployable cover that will remind you of Halo 3‘s Bubble Shield, minus the 360-degree protection - almost from the start on the match, you’ll have to wait to get your hands on spawning Overshields and active camo, which trigger a cooldown after each use. ![]() While teams start at the opposite side of the map, all lanes lead to the map’s central market, where you’ll have to fight over the high ground as well as the power-ups and weapons scattered in the area. My favorite of the three maps was Bazaar, an Earth-set map that will delight Halo 2 players with fond memories of the New Mombasa sections. And what else can I say about my beloved Needler except that it’s still so very good to charge into battle with it like an absolute badass. In fact, some may end up calling this launcher overpowered, but at least it spawns after a cooldown, which means the playing field won’t be full of them during the match. One standout was the Skewer, a one-shot killing machine that impales your enemies as long as you time the shot just right. While the Assault Rifle and the MK50 Sidekick pistol (a new version of the series’ classic magnum) felt like a winning loadout most of the time, the new Pulse Carbine and VK78 Commando rifle - both best at mid-range - packed less of a punch. When landing that final elbow to your opponent’s head means the difference between life or death, that’s no good.īut that’s what the technical preview is for, and player feedback will hopefully help 343 iron out the kinks, especially with some of the weapons. The melee mechanic felt sluggish or downright unresponsive at time. Weapons, grenades, and melee remain at the center of the Halo experience, with only the latter leaving some room for improvement. Like the best Halo games, Infinite still encourages you to get into players’ faces to land the killing blow, which proves to be incredibly hectic when in the tighter corners of Recharge or Live Fire. Opponents remain spongy in the classic Halo way, forcing you to use a combination of tactics in every encounter - jumping around the map while tossing grenades at the other team during a firefight feels as good as ever - a nice departure from the twitch Call of Duty gameplay that has largely become the norm of the genre. ![]() ![]() The thought that the game that brought us “Craig” memes, and lots of whispers about its troubled development, would ever leave people asking for more seemed like wishful thinking a year ago, but 12 months is an eternity in the gaming world and 24-hour news cycle, and now Halo Infinite‘s fortunes seem to have changed (at least on social media) on the strength of the impressive tech preview. Despite offering only a snippet of the final product - three maps, a handful of weapons, and the first 20 tiers of a Battle Pass - the preview seems to have been a success, with many players immediately asking for more when the demo closed down on Monday. 2 finally allowed fans (including this writer) to jump into Halo Infinite‘s multiplayer and get a feel for 343’s take on a faster Halo PvP experience that also hearkens back to the franchise’s roots as one of the foremost competitive console shooters. A technical preview held from July 29 to Aug. To gamers who already felt burnt out on the franchise after the divisive Halo 5: Guardians, it seemed unlikely that this latest sequel would revitalize their excitement for the 20-year-old shooter series.īut all 343 needed to change the conversation was to put the game in players’ hands. A disastrous campaign reveal last July that turned the game into a punchline on social media, a delayed launch, and high-profile departures behind the scenes at developer 343 Industries have been the headlines that have plagued the title for the past year, an incredibly tumultuous period that seemed to kill the hype for Xbox’s biggest release of 2021. It hasn’t been an easy journey for Halo Infinite.
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